A bitter update to the defunct Mega Man Legends 3 project: apparently the fans didn’t want it enough. Capcom posted a series of twitter messages putting the blame for the game’s cancellation on a lack of fan involvement in the Prototype Version‘s process.
Responding to disappointed fans Capcom posted,”Unfortunately so few fans took part in the creation of the game. It was felt the project was not worthwhile. :-(” And followed up with additional messages stating, “It’s a shame the fans didn’t want to get more involved if we saw there was an audience for MML3 people might change minds.”
A more official sounding reason was given over at Capcom Europe’s forum boards, which released a statement reading, “MML3 was a case of showing fans how games are developed, and taking them through the process of games are created and made. It’s rather frustrating for all that this attempt to bring people into the game development process ended with another element/constant of game development, the red lighting or cancellation of a project…Fact of the matter is that 90% of games that are created never get beyond this point. At the green light stage things such as audience, appeal, and quality of the product are all evaluated and if one of these is negative then the whole project is cancelled…We thank those who contributed their to the development of this title, and while we’re sorry that we’re not taking the project any further we believe this is a very realistic insight into the process of creating a game.”
Fans have started a grassroots campaign on Facebook to attract 100,000 signatures from gamers wanting the project put back on track. At the time of this writing, the number of supporters has reached just above 18,000.
Are you going to sign the Facebook petition, EGs? Or was this project never on your radar to begin with? Give us your thoughts in the comments section!
One thought on “Capcom: Lack of Fan Input Killed ‘Mega Man Legends 3’”
Signed the Facebook petition, as well as the Operation Rainfall one. I am up for good causes in getting good games released in any region. Big companies shouldn’t announce big titles if they are going to cancel them, especially if they are big name franchises, as canceling them creates bad feelings with fans.
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