Max Beland is the creative director of one of the most anticipated hardcore titles of 2010 in Splinter Cell: Conviction. But, in an interview with IndustryGamers, Beland discussed the future of accessibility in games, and finds that “super hardcore” titles are too narrow-minded to be as profitable as they could be.
Gamestop can really relate to “The Stone Prisoner.” Similar to the character of Shale unlocked in Bioware’s Dragon Age: Origins, the retail giant is entrapped in another lawsuit, this time concerning the aforementioned downloadable content sold at a used price. According to the court documents, a costumer purchased the attached DLC for $10 ($5 less […]
In the largest contract paid for a recording artist – living or dead – in history, Sony has gotten access to the entirety of Michael Jackson’s estate for the low cost of $200 million. The access to the ex-pop star’s likeness, music, and video games could mean that the King of Pop could make his […]
Like Kane and Lynch, the film license to the classic racing franchise Spy Hunter is looking to soon speed to the silver screen. Variety reports that Warner Brothers is producing a film made with Vertigo members Roy Lee and Dan Lin (Sherlock Holmes). Stephen Gilchrist will co-produce the project, alongside Executive Producer Doug Davidson, and […]