• 'DayZ' Final Release Scheduled For 2016

    'DayZ' Final Release Scheduled For 2016

    Bohemia Interactive has outlined the development schedule for DayZ and confirmed gradual price increases from now until the game's final release. DayZ will move into beta in Q4 2015 and will cost $43.99 up from its current price of $29.99. The final game which is confirmed for the first half of 2016 will c...

  • Ubisoft Giving Free DLC For Troubled 'AC Unity' Launch

    Ubisoft Giving Free DLC For Troubled 'AC Unity' Launch

    Ubisoft has announced that following the troubled launch of Assassin's Creed Unity, the plans for the game's season pass have been changed. Every player will now receive the Dead Kings DLC, which was originally scheduled to be included in the season pass, for free when it is finished. To those who already ...

  • Ubisoft Warns Against Early Reviews of 'The Crew'

    Ubisoft Warns Against Early Reviews of 'The Crew'

    Ubisoft has issued a statement regarding reviews for its upcoming social racing game The Crew, revealing press will not have access to the game until its December 2nd launch. "While we totally understand (hey, we read reviews, too!), The Crew was built from the beginning to be a living playground full of d...

  • 'Dark Souls' Move To Steam Delayed To December

    'Dark Souls' Move To Steam Delayed To December

    Bandai Namco has confirmed that Dark Souls: Prepare to Die Edition's transfer from Microsoft's Games for Windows Live, to Steam will now take place in December. "We are working hard to finalize the process to move your Dark Souls: Prepare to Die saves and achievements to Steam," Bandai Namco said in an upd...

  • Jumpmen Episode 215: Killer Crossovers

    Jumpmen Episode 215: Killer Crossovers

    Top Three Ultimate Movie Crossovers...

  • Double Fine Cuts 12 Employees

    Double Fine Cuts 12 Employees

    Double Fine has told GamesIndustry.biz that it has had to layoff 12 people, due to a publisher cancelling an unannounced project. "One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people. Our remaining projects--Broken Age, Massive Chalice, a...

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