21 Oct


Not set to release until March of next year, ideas for downloadable content for Sony Santa Monica’s God of War III are already being tossed around the office, according to the game’s producer, Stig Ausmussen. In an interview with GamePro, Ausmussen discussed the possibility of Batman: Arkham Asylum and Bioshock-esque challenge rooms for the AAA title.

“So, maybe you’ll see the game ship with a certain amount of challenges on it, then later on, we might put a download pack out with new challenges. It’s a good way to keep the series going,” Ausmussen mused. “We have different enemy types to work with, and the enemies do a lot of different things. Challenges are usually based off mechanics that are built in the game, so all the new mechanics will allow us to do different challenges.”

“For example, now that you have creatures you can ride, maybe we’ll put in a challenge where in a certain amount of time you have to get on a Cyclops and kill a certain number of enemies in a certain amount of time. Or, maybe you have to use the Cyclops to get through a certain type of hazard or area or something like that.”

Ausmussen also talked about the game’s length (a 10-20 hour adventure) and the possibility of Sixaxis/motion control down the line. “We’re not currently using it, but that doesn’t mean we won’t get something in there by the time it ships,” he said. “I can see a lot of different uses for it.”


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