GameStop announced today that the company will be teaming up with Xbox Live and Playstation Network to begin selling downloadable content in their retail outlets at some point next year. Advertised in the stores, users will be able to purchase the downloadable content just like a physical game, which will then automatically be added to the download queue of their console at home. More information can be found after the jump.
The Chief Operating Officer of GameStop stated that while he does not believe the market for fully downloadable games will be picking up any time soon, he does believe that the market for downloadable content to complement these games is growing fast. No mention was made regarding the same service being available for downloads on the PC.
Do you think you’ll be making use of this service, or do you reckon this is a futile attempt of retailers at competing with direct-downloads? Let us know below!
The point being? I don’t understand why this is necessary.
This seemed inevitable, what with the disc release for the PS3 version of Marvel vs. Capcom 2. Really, is this just to keep the retail giant in the game when it comes to the new distribution format. This won’t last long, the convenience factor will override in-store sales massively. But for the moment, this partnership seems to be a benefit for all involved.
I don’t get it. If you got it on a disc (for those without internet connectivity) – then I’d understand, but adding it in the queue at home, what’s the point?
There are a lot of places that don’t have good enough internet to download all of the content that has become available… and this might work for them.
Everyone else, please ignore.