While most games these days tip the financial scales for their companies and stockholders at $30 million, Gran Turismo series producer Kazunori Yamauchi gave a bit of a jolt to industry analysts when he announced that the price tag of the fan-favorite franchise came in at a whopping $60 million. In a recent interview with auto-magazine Autoweek, Kazunori elaborated on the subject when he said, “There are other games that cost more. Considering the size and scale of the game, I think it’s probably a fairly small amount.” The graphical leap each entry takes alone may have contributed mightily to the title’s high cost. But with over 1,000 licensed cars predicted in the final retail version of the game, the massive figure is not completely without reason.
Think that $60 million is too much for the game Gran Turismo 5 will be? Will it manage to recoup the cost, against next year’s onslaught of AAA titles both exclusive to the Playstation 3 and multi-platform? Let us know your thoughts down in the comment section.