08 Jan

For many generations, $60 has been the standard retail price of any new video game software, but that might change this year, according to one Electronic Arts executive. Jason DeLong, senior producer for the company’s Canadian front, recently described this possible trend in an interview with GameInformer magazine.

“I think that we’re going to start to see…games go down the route of smaller up-front experiences and lower prices at the beginning and then the ability to extend the game through episodic material or future feature material,” said DeLong. “I think that’s a direction we’re probably heading in.”

“Games are getting more expensive, and times are tough, and it’s getting harder to purchase every game you want,” he added. “So, how can we keep people playing and offer them more but not have to make them break the bank to do it? It’s going to be an interesting creative problem for us to solve.”

With EA’s studios and their commitment to both Day One DLC and Expansion Content, the likilihood of this pricing model isn’t completely out of the question. What do the Elder-Geeks of this occurring anytime soon? Give us your two-cents below!