Codemasters has recently announced a new FPS project from their Guildford studios, headed by Stuart Black, the developer of fan-favorite shooter Black. The title has since been given the name Bodycount and the release window of early 2011 for the Playstation 3 and Xbox 360.
“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystalize that moment of pulling the trigger into an exhilarating sensory overload of action.”
“We’re all massive FPS fans and believe that there’s room for a refresh of the shooter experience. If Race Driver: Grid was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world,” said Black. “Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun.”