3 thoughts on “L.A. Noire Video Review”

  1. I just can’t help but get the feeling that they would’ve saved a lot of money by just filming the scenes a bunch of times for each different player interaction and would’ve gotten a similar result.

    That, and i fear the day when we recognise the faces of the characters in video games and we have people in line waiting for the latest Johnny Depp game.

    Ugh.

    Videogames, please stop copying Hollywood. PLEASE.

    1. Video games are bound to copy film, just like film is bound to copy literature (I guess video games copy them too). And while there is no Johnny Depp in this game, I recognized a good 20 or so actors from other movies and shows. Unlike other games that have done this (Apocalypse), this game uses the acors to add to the believability and immersion of this world, which is the most believable world I have ever played in.

      I don’t think this game is trying to copy Hollywood any more than Uncharted is. LA Noire has turned into my favorite point and click adventure (for lack of a better name) of the last 10 years.

      1. What i mean is that copying Hollywood as far as developement mentality goes is a dreadful idea. Sure, Hollywood every now and then cranks an Inception and dazzles everybody, but most of what comes out of it is poorly written, “uninspiredly” directed trash, and games have been steadily driven towards that for the past decade.

        I don’t mind copying film, but don’t copy Hollywood and don’t turn videogames into choose-your-own-adventure movies. I don’t know about L.A. Noire because i haven’t played it, but after Heavy Rain, i don’t buy into the whole interactive movies business.

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