Earlier today, during the release of EA’s financial earnings report, EA CEO John Riccitiello stated that he believes the industry has changed significantly over the last few years, and that as a result, developers have to re-think the way they create their games. Industrygamers.com reports that Riccitiello told investors he considers the traditional development cycle to be a thing of the past, and that developers would have to be quick to adapt to avoid being left behind.
A more extensive quote of Riccitiello is included after the jump.
“Most of us recognise that the industry has radically changed and the pace of change has accelerated dramatically. Gone forever is the 4 to 5 year console cadence that gave developers ample time to invest and retool for the next big wave. Consider that just 18 months ago, there was no iPad, Google was just experimenting with Android and most big games were limited to a single revenue opportunity at launch. Consider that each of the major consoles now has a controller that encourages users to get off the couch and get into the action.
On smartphones and tablets like the iPhone and iPad, the top paid apps are all games. Recognize that the fastest-growing revenue streams for console, PC, smartphones and tablets are all digital, and that EA is partnering with its retail and platform partners to help jointly grow these digital revenue streams. While the game industry has fundamentally changed, games are reaching a far larger audience base than ever before.”
The earning reports indicate that EA has doubled its year-over-year profits. Recently, the company launched its own digital distribution platform, and acquired indie developer PopCap.