Sony announced earlier today that the electronics company has officially bought developer Sucker Punch (inFamous), perhaps as a safeguard against a repeat Insomniac scenario. Now part of Sony Computer Entertainment’s Worldwide Studios (the business’ 16th adoption), Sucker Punch’s successful IP were already owned by Sony prior to the acquisition.
“Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family,” said Shuhei Yoshida, president, SCE WWS. “The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3’s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year.”
“We’ve enjoyed an incredible relationship with Sony that has allowed us to combine our creative design capabilities with their guidance to make some of the best franchises to hit the PlayStation platforms. Equally important, the relationship with SCE has provided us the flexibility and trust to take creative risks and invent new properties,” said Brian Fleming, managing partner, Sucker Punch Productions. “As a part of the Sony Computer Entertainment group we look forward to introducing more innovative content and providing consumers with exciting, new interactive experiences.”
2 thoughts on “Sony Acquires Sucker Punch”
About time. With all the exclusive games Sucker Punch has created for Sony, it was just a matter of time before they became first party. Now to see what they come up with now that they will have more financial backing from Sony.
I thought they already were with Sony, quite glad with this I love the Sly and infamous games, good that they’re staying on the PS3 honestly.
Bit of a shame with Insomniac though, they’re making a multiplatform game so they might now focus as much on Ratchet & Clank or Resistance games, hope they still put as much effort and cool thought into these, I’ve been a big fan of Ratchet & Clank since the first.
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