A lot of news for Shin Megami Tensei fans coming down the pipe. It started with an Atlus teaser site that spurred rumors of a possible handheld version of Persona 4. Not long after, Japanese gaming magazine Famitsu (via Sinobi, translated by Andriasang) confirmed Persona 4: The Golden for the latter, as well as a surprise fighting game set in the Shin Megami universe, Persona 4: The Ultimate in Mayonaka Arena.
This portable version of the late-PS2 favorite is coming to the Playstation Vita with a new character (Mary), new and re-recorded dialogue, wireless support to call for dungeon-crawling aid from other players, new animated cutscenes and introduction, and other elements “heavily requested by fans”. Persona, Persona 2: Innocent Sin, and Persona 3 have all seen handheld remakes on the PSP, the latter receiving an extended FES version on the PS2 as well.
“We aren’t going quite that unconventional this time,” Atlus boss Katsura Hashino noted in an interview with 1UP, referencing the added female campaign in Persona 3 Portable. “We’re adding a lot more events to the story sequences, putting in more elements that work with the rural setting. There’s new character voice work for all of this as well — there’s 50 percent more voice in this game over the original. You have more Personas to summon, a lot more outfits for your party members, a new opening movie with a new Shoji Meguro tune on top of it — it’s really a ‘golden’ package.”
Famitsu also confirmed the existence of Persona 4: The Ultimate in Mayonaka Arena, a fighting game co-designed by the Persona Atlus team and Arc System Works, the designers of the cult classic 2D fighter BlazBlue: Calamity Trigger. Featuring characters from both Persona 3 and 4, the fighter is set for Japanese arcades with a port to both Xbox 360 and Playstation 3 next Summer in Japan.
“We’re developing the story and dialogue, as well as supervising the graphic and animation work the BlazBlue team is handling,” explained Hashino. “As for the gameplay system, the thing which defines the overall quality of any 2D fighter, we’re entrusting the BlazBlue team with that.”
Also confirmed, without much detail, was Persona 5.
“We’ve just about wrapped up the groundwork for the next ‘number’ title,” Hashino teased, “We’re right at the point in the project where serious development begins. The general themes we’re going with storywise are pretty well set by now, and the entire team’s really enthusiastic about trying even more new challenges than with Persona 3. We used middleware for Catherine, but recently we’ve completed work on our own exclusive development engine. That should help us create what we want more smoothly than before. Nonetheless, though, it’ll be a good while before the game’s out.”
Eager for more Persona on the go, EGs? Is a collaboration between Shin Megami Tensei and BlazBlue something you can get behind? Comment below!