In a case brought against them by Too Human-developer Silicon Knights in 2007, Epic Games has been found to be in the right. GiantBomb reports that the case was filed over the lack of support towards developers using Epic’s Unreal 3 engine, while Epic itself was supposedly pouring all of its efforts into the development of Gears of War. More details are found after the jump.
The court documents of the initial filing stated that “Epic intentionally and wrongfully has used the fees from those licenses to launch its own game to widespread commercial success while simultaneously sabotaging efforts by Silicon Knights and others to develop their own video games.” As a direct result of the lack of support, Silicon Knights claimed it was forced to develop its own engine to power Too Human, which lengthened the development time for the title considerably.
Epic Games countersued in August 2007, claiming that Silicon Knights had been created its own engine by modifying code from the Unreal 3 Engine, rather than building its own from scratch. With Epic Games victorious in the case, it has also been awarded damages in total of $4.45 million.
Too Human was released in 2008 after having been in development for almost ten years and received poor reviews.