93 tracks and a Gene Simmons narration didn’t do much for Activision’s Guitar Hero: Warriors of Rock launch. The latest music-rhythm game to fizzle since the sharp decline of sales last year, financial analyst Cowen and Company software figures report the game having sold a paltry 86,000 units in its first five days on shelves. Pitted even against former games in the same franchise or the rival Rock Band series, Warriors of Rock didn’t even garner enough units to make NPD Top 10 software list (included after the jump.)
Guitar Hero has been beyond the saturation limit for a while now. I don’t think anyone here is surprised. People simply don’t want to spend tons of cash on new songs for a nearly identical product, over and over again.
Well, this was to be expected. Rock Band has continually innovated with each installment, while Guitar Hero has been stagnating for awhile. I wonder how long Activision can keep the franchise a float after they milked it so much last year.
At this point, I’m assuming all people want is more tracks, which can be handled at a lesser cost to Activision and the customer.
Yes, and that would be handled through DLC, and being able to import and export your older songs into the newer versions.