Previews

Divinity II: Ego Draconis Video Preview

Monday, December 7th, 2009

Dragons, swords, spells… drooooool…..

4 Comments

Lego Rock Band Blur New Screens and Trailer

Friday, October 16th, 2009

Warner Bros. has announced that Blur will be immortalized in block form in their upcoming Lego Rock Band. Lego Rock Band is scheduled for a November 2009 release.

1 Comment

Obscure: The Aftermath PSP Preview

Thursday, September 3rd, 2009

Obscure: The Aftermath (OTA) is targeted toward a niche market. And those in that niche market know exactly who they are: geeky fans of horror movies and games—the cheesier the better.

2 Comments

Preview: Darkest of Days

Monday, August 10th, 2009

It’s like Time Cop but without Van Damme doing splits! Awesome!

2 Comments

Hearts of Iron 3 Preview

Thursday, July 23rd, 2009

ACHTUNG! Real-Time Strategy gamers! Paradox Interactive is coming out with their latest creation from their World War II strategy series, Hearts of Iron. It has been three years since the release of Hearts of Iron II and its two expansion packs, Doomsday and Doomsday Armaggedon. As an avid strategy and war gamer, I [...]

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Interview/Preview: Saw

Monday, July 20th, 2009

“We really wanted the DNA of the series to be in the game.” – Nias Taylor, Assistant Producer

7 Comments

Muramasa: The Demon Blade

Tuesday, June 30th, 2009

Stuffed into the aisle-side of the rather tight-knit Ignition Entertainment booth were a couple of kiosks holding one of the more artistic looking games for the Nintendo Wii platform. Muramasa: The Demon Blade is the second game from the makers of Odin Sphere to carry a 2-D side-scrolling aesthetic and hand-painted look to both [...]

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Ninja Gaiden Sigma 2

Tuesday, June 23rd, 2009

The Tecmo booth was sparsely populated one by the time I had flown by, although to be fair to the company, it was in the last hour of that day. In a frustrating sort of hurry, I tossed a glance around the company’s offerings for something worthy of the Elder-Geek crowd, and settled on the [...]

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Scribblenauts

Tuesday, June 23rd, 2009

Beneath an opaque, wall-sized banner showing an over-exuberant model having too much fun with his Nintendo DS, lay a trio of unassuming kiosks boasting one of the most enjoyable and open-ended hand-held games of this generation, Scribblenauts. Unprofessional of me to pass judgment at this point in the development cycle, I know, but a simple [...]

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Teenage Mutant Ninja Turtles: Smash-Up

Monday, June 22nd, 2009

Thankfully able to avoid the four assumedly lonely men dressed up in Halloween-store Turtle costumes, I landed a quick session with the reptile-on-reptile Wii-brawler, TMNT: Smash Up in the waning E3 hours. As if the abbreviation of the famous “Teenage Mutant Ninja Turtles” moniker isn’t enough of an indication, the game takes its visual [...]

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SingStar Queen

Wednesday, June 17th, 2009

By Gavin Greene
Admittedly a spot of guilty pleasure on my part, but I have always found the joys of watching friends embarrass themselves in their attempts to sing to be excruciatingly humorous, and with an entire disc devoted to the best voice in the history of rock and roll, (not to mention one of the [...]

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Final Fantasy: Dissidia

Wednesday, June 17th, 2009

The most uneasily anticipated game coming out for the PSP this year had a big show over at its Square Enix booth, but with the immense lines attached to each game playable there, I settled for returning to the Playstation area later in the week to find the single modest kiosk featuring the game and [...]

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Tekken 6

Tuesday, June 16th, 2009

By Gavin Greene
Screw Street Fighter, King of Fighters, Capcom vs. Tatsunoko, and all the rest, I’m a Tekken man. Have been since the arcade days, and the series hasn’t let up since. While entering the tournament during E3 this year would have appeased the competitive prick within me, it would have deterred too [...]

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Brütal Legend

Tuesday, June 16th, 2009

A title that had been anticipated for Tim Schafer’s name alone, I had unfortunately missed any interview opportunities with a member of the game’s development staff and can only discuss the demonstration levels on display.

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