Following an immense backlash from their ‘fanbase’ after announcing that both of Blizzard Entertainment’s upcoming titles Diablo III and Starcraft 2 would not have a LAN-multiplayer options, Blizzard is apparently working on a compromise to enable LAN-gameplay while still maintaining a Battle.net connection.
Greg Canessa, developer of the Battle.net system, stated that they are currently working on an option that would allow players to create a low latency / high bandwith peer-to-peer connection to other players in their vicinity, but that a Battle.net connection would also be required to make this happen. Whether a continuous connection to Battle.net would have to be maintained during the gameplay is not determined yet.
Currently, almost 125.000 gamers have signed the online petition to ask Blizzard to include a regular LAN option for multiplayer in Starcraft 2. Recently, Blizzard stated that they would definitly not include this option in any of their future games, but that they regard the ‘LAN Multiplayer era’ as one of the major chapters in gaming historty.