12 Nov

Bioshock-Composer-Garry-Schyman-To-Score-Dantes-Inferno

Amid the globs of controversy and less than subtle comparisons between it and God of War, there is a lot to look forward to in Visceral Game’s Dante’s Inferno. Set on the historically renown epic poem of the same, Inferno puts players literally through all nine layers of hell as they fight against demons, demented souls, and maybe even Satan himself to retrieve your beloved Beatrice. Electronic Arts recently announced the launch date for the demonstration build of the game (the Xbox 360 and PS3 versions, at least,) adding to the already mountainous level of hype the game has amassed since its announcement. The most important snippets of the official press release can be found after the jump.

Coming this December, the ‘Gates of Hell’ demo includes the entire opening level and gives gamers a taste of Visceral Games’ blockbuster adaptation of Dante Alighieri’s epic poem, The Divine Comedy.

The ‘Gates of Hell’ demo will introduce players to the game’s hero, epic story and intense action gameplay, tracing Dante’s battles from the surface all the way to the Gates of Hell. Players will experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death. After defeating this boss, Dante will be armed with Death’s scythe, a powerful holy cross, and will be ready to tear open the Gates of Hell. The demo also features two stunning cinematic movies made by Blur, the award-winning visual effects, animation and design studio.

“Our main goal from the start of this project has been to create a journey that will make gamers truly feel like they are going through hell,” said executive producer Jonathan Knight. “The demo will give everyone some insight into how we are treating the story and a taste of the gameplay. And with nine more circles of hell to explore once the game comes out in February, we are literally just scratching the surface.”

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