Ubisoft has stated that its upcoming real-time strategy game R.U.S.E. has been delayed by approximately 3 months. The game is now set for a release in September 2010. According to the organization, the direct cause for this delay is that the multiplayer beta that was held between March 9th and April 12th on Steam has led to such a large amount of feedback that the developer needs more time to address the issues that were raised. The statement in which the announcement was made, which was posted on the Facebook page dedicated to the game, explained the matter:
Following the massive feedback we got from the community during the Public Beta, we have decided to postpone the release of the final game to September 2010.
While we understand how disappointing this news will be for many, rest assured that this is the best decision for R.U.S.E. and that this extra time will allow us to implement many of your suggestions and improve the multiplayer experience while polishing the overall game.
According to the statement, specific issues that will be addressed include a redesign of the multiplayer menus and filters, tweaks to unit selection and order assignment systems as well as improvements to the AI, pathfinding abilities and general unit behavior. Finally, the developer will work on implementing anti-lag policies and improving the kick-system as well as improving the overall balance of the game.
The game was originally slated for a release on June 4th, and will be released on PC, Playstation 3 and Xbox 360.