Already awash in rumors months before release, Microsoft’s Kinect motion control setup has kept people talking ever since its E3 name-change. One of the more intriguing bits of information to come through the pipeline is that the skeleton-tracking camera will not be able to recognize seated players. Microsoft has come out and spoke on the subject, stating that games that are developed “with seating in mind” will indeed allow the change in gameplay posture.
Microsoft has also stated that their E3 press conference and tech demonstrations were just “the tip of the iceberg,” and that it is “natural for Kinect games to be designed to know that we’ll also have opportunities to stay seated and move as little as possible to connect to this motion-based gameplay technology.”
One thought on “Kinect Does Support Seated Players, Game-Depending”
So then why not release some of those games at launch?
Comments are closed.