During the European Kinect launch event in London, Kinect creative director Kudo Tsunoda told attending press that the technology used in the motion sensor has been in the works for over ten years. Tsunoda continued to explain that Kinect was intended to replicate a classic arcade experience, where visitors did not have to worry about complex control scheme and were able to play games by emulating the actions of the previous player:
“Back when games were in the arcades, you saw a lot of different people playing, because you didn’t have to learn a controller or go through an one-hour tutorial just to get in and play […]. If you wanted to ride a motorcycle, you just got on the motorcycle and did what you did in real life. That’s the way to play the game. A good, fun part of the way Kinect is designed is to let people take the stuff they know from the real world and use that in the way they play the game.”
Kinect was launched in North America last week, where the sensor is currently sold out at most retailers. Reports indicate that the motion-sensor is currently being resold on Ebay.com at over 30% premium. The European launch is set for tomorrow.