As part of CD Projekt RED and GOG.com’s joint “Summer Days” livestream broadcast, the staff behind The Witcher 2: Assassins of Kings confirmed a 360 version of the RPG. The game is planned for release by the end of 2011, and will include all of the content featured in the 1.2 patch of the game soon to be released on the PC version, as well as all previously released downloadable content.
GOG.com also revealed a new partnership with Electronic Arts, bringing classic titles from the publisher DRM-free to the site, with Wing Commander: Privateer, Ultima Underworld 1+2, and Dungeon Keeper now available. The Syndicate and System Shock series are not currently part of the deal, as licensing issues currently prevent digital distribution.
Elder-Geek’s meeting with CD Projekt RED during this year’s E3! Post the questions you want asked, about the console Witcher 2 or anything else, in the comments section below!
Well I am sure there will be other content to come to TW2 on PC, and they will put that into the 360 game as well.
It sucks that PS3 players won’t be able to enjoy the game, but at least more people get to play it. I will be enjoying my PC copy though in the meantime, and seeing what else they add to the game. Really hoping to be able to change the graphics in-game, and not having to use the launcher, which can be buggy at times.
Gav, you got my questions from the other post?
Anyways, good news for 360 owners. I just finished the game last night, and while the gameplay, balancing, writing and pacing are all over the place, the story does twists and turns in a way Hideo Kojima could only dream of. But best of all, it expects you to keep up and if you don’t, well, you’re in trouble, kid. A game that doesn’t treat you like you’ve got ADD? My goodness!
The Alpha Protocol of the year, both in the good and the bad. Really glad how it turned out and if they give it the EE treatement, CPR could be a very good thing for the RPG industry.