Earlier today, Mojang announced a production partnership with the Humble Indie Bundle, the experienced group responsible for organizing dozens of indie games for pay-your-own-price collections. The challenge this time around is for the Minecraft-makers to produce a game within 60 hours (starting at 10am CET, February 17th). All of the work will be livestreamed on the Humble Indie Bundle website, the profits of the product all going to charity.
Donators will be given access to the game upon completion, along with other “fun and silly incentives”. The team is planning on taking suggestions from the users as to what genre the game can be, and offer multiple Q&A sessions during the 60-hour workload.