Players around the globe have been encountering server issues rendering Blizzard Entertainment’s Diablo III unplayable due to a need for constant internet connection, an issue the company released a statement apologizing for earlier today. In addition to proclaiming that all Battle.net problems causing the widespread lack of connectivity have been resolved, Blizzard announced that it will be delaying the game’s real-money in-game auction system back a few days to May 22nd.
“…we sincerely regret that your crusade to bring down the Lord of Terror was thwarted not by mobs of demons, but by mortal infrastructure.” read Blizzard’s statement, in part, “As many of you are aware, technical issues occurring within hours after the game’s launch led to players experiencing error messages and difficulty logging in. These issues cropped up again last night for the Americas and Europe servers. Despite very aggressive projections, our preparations for the launch of the game did not go far enough.”
The statement continued, “We’ve…applied several optimizations to help our systems better weather the global rush. As of late last night, specifically 11:50 PM PDT on May 15, all systems have been online and running relatively smoothly. We’re continuing to monitor performance globally and will be taking further measures as needed to ensure a positive experience for everyone…Some players began to notice early on that achievements were either not being earned properly, or not being saved between multiple logins. We’re investigating this issue and will provide a specific update as soon as possible.”
Blizzard’s full statement can be read here.
(via Game Politics)