A report by VentureBeat yesterday claimed that Blizzard Entertainment’s next-generation massively multiplayer online game, codenamed “Titan”, has had its production effectively “reset.” According to the report, Blizzard has reassigned 70 staffers from the 100-person team leaving 30 as the “core team”. VentureBeat also said that the next-gen MMO is now expected no earlier than 2016.
A Blizzard spokesperson has since released a statement to Polygon, confirming “large design and technology changes” to the unannounced MMO, but not commenting on the specific figures listed in the Venture Beat report.
“We’ve always had a highly iterative development process, and the unannounced MMO is no exception,” The spokesperson said. “We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”