Tim Schafer and his studio Double Fine Productions have started a new Kickstarter campaign for a “turn-based tactics” PC game, titled Massive Chalice.
The developer’s target goal is $725,000 by June 27th. At the time of publication, the campaign has already got 11,616 backers pledging a total of $423,646. Double Fine’s first Kickstarter campaign, Double Fine Adventure (later renamed Broken Age), reached its $400,000 goal in under 9 hours and had over a million dollars in its first 24 hours.
Massive Chalice is described on the Kickstarter page as a “single player turn-based tactics game within a multi-generational strategy campaign built for replayability.” It also says the game is structured into two main layers: strategy and tactics. The strategy layer involves the player overseeing their kingdom, while the tactics layer includes “brutal turn-based battles” to defend the kingdom with customizable heroes. It will also feature permadeath, with heroes growing and aging they will eventually die and the player must choose between keeping them on the battlefield or retire them so they can create a new generation of warriors.
Brad Muir, who created Iron Brigade and was a designer on Brutal Legend, will be leading the project. Massive Chalice is in the “earliest stages” of development and will be made on Double Fine’s in-house Buddha Engine. It is currently only set for Windows, Mac and Linux but the projects FAQ says they may consider other platforms if they surpass their goal.