In an interview with Fortune, Electronic Arts CEO Andrew Wilson said that the company plans to deliver “deep and immersive storylines” in their Star Wars games, in a similar way to what Rocksteady did with Batman for the Arkham game series.
“What Warner Bros. did with Batman was take the core roots of that IP and manifest that inside the walls of Gotham City and delivered an interactive experience that had real ties to what you would see in the films and what you had read in the comics, while having its own life because it could provide such deep and more immersive storylines,” Wilson said, in part.
“When we look at the Star Wars properties that’s how we’re looking at it. We’re not trying to build a game that replicates the storyline of any particular film.”
EA and Disney announced the Star Wars licensing deal in May 2013, and plans for DICE, Visceral and BioWare to develop games set in the Star Wars universe.