ElderScrollsOnlineScreenshot 05 Dec

Elder Scrolls Online game director Matt Firor has confirmed on the game’s official blog that the PlayStation 4 and Xbox One version has been delayed into 2015.

The post also details the game’s roadmap for all platforms, including new features that will be added and the progress that has been made on the console version.

“We couldn’t be more excited about everything there is to look forward to in 2015,” Firor wrote, in part. “We’ll be introducing some of the new systems that we’ve talked about publicly over the last couple of months, and of course, we will be bringing ESO to the PlayStation 4 and Xbox One.”

“As I’ve mentioned, we have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there’s still some work to do before we can set an official launch date. First and foremost, we want to make sure that two of our most important systems still in development—the Justice and Champion Systems—are included in the console release. Those two systems will introduce a huge amount of content to the game, and we know everyone is looking forward to the new types of gameplay they provide.”

Firor also noted that the console versions of ESO feature their own interface different from the PC version that has been built from the ground-up. “It’s also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game. We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind. We’ve also added voice chat and full integration with XBL and PSN. Expect to see lots of news about our console versions in early 2015.”

(via Polygon)