06 May

By Thomas Raymond 1. Blinking to Death (Seen in: Bayou Billy, Double Dragon) Games are violent. Sometimes this violence involves killing large masses of bad guys. This raises the question of how to deal with that nasty stinking corpse left behind. Newer games usually choose to discreetly make them disappear when we’re not looking. In […]

02 May

All right, before I begin I want to make the record clear that this is not a gamer’s wish list, or some kind of a fanboy’s fantasy. This is a list of this writer’s / consumer’s opinion on what the next generation of Playstation Portable will need in order to be a major player against […]

27 Apr

Games have usually been about killing. It’s the simplest objective and it’s the easiest thing to program. Be they Space Invaders or Inky, Blinky, Pinky, and Clyde, the annihilation of ones’ enemies was the initial goal of video games.  It still stands as the primary gameplay feature in 95% of all games.  The simplest iterations […]