Following an immense backlash from their ‘fanbase’ after announcing that both of Blizzard Entertainment’s upcoming titles Diablo III and Starcraft 2 would not have a LAN-multiplayer options, Blizzard is apparently working on a compromise to enable LAN-gameplay while still maintaining a Battle.net connection. Greg Canessa, developer of the Battle.net system, stated that they are currently […]
24 Aug
01 Jul
Despite its prequel being one of the most actively played games on local area networks (LAN) even a decade after its release, Blizzard execs confirm that StarCraft II will support LAN play at the time of release. The original title’s release often required the specific network connection due to consumer technological limitations, but over the […]