Game engine developer BitSquid, and game developer Fatshark, today jointly announced StoneGiant, a demo designed to showcase Microsoft DirectX 11. To see the video in action, click on the image above.
StoneGiant is built specifically with consumers in mind to test the overall performance of their GPUs. StoneGiant’s demo is expected to be publicly released within the next two weeks..
“With DX11 hardware becoming more readily available, we decided now would be a good time to highlight the advanced features of our engine, including DX11 and tessellation support,” said Tobias Persson, Lead Engineer at BitSquid. “Tessellation adds an awful lot to the visual fidelity of the scene and is something that consumers can readily see for themselves. We are looking forward to seeing how games will take advantage of our engine.” BitSquid Tech is available soon for the PC, with PlayStation 3 and Xbox 360 versions available by the third quarter of 2010.
Soon, all of our dreams of playing as a giant rock vs. a bunch of cave spiders will become a reality.