After months of speculation and several weeks of teasers, Irrational Games has finally unveiled the future of the mysterious “Project Icarus.” By means of a trailer that was released earlier today, Irrational revealed that the game will be known as Bioshock Infinite and that this game is expected to be released for PC, Playstation 3 and Xbox 360 in 2012.
Irrational indicated that Bioshock Infinite will act as a prequel to the other two installments in the franchise, but that it will not share the same ideological subject as the first two games in the Bioshock franchise. The game is set in 1912 aboard an air-city known as Columbia, which was originally intended as an utopia for the American elite but has become entwined in an international conflict.
Players will take control of Booker DeWitt, who is tasked with rescuing a woman known as Elizabeth from the aerial city. The missions takes a turn for the worse as Elizabeth turns out to be at the center of a conflict that is currently raging within the city, and DeWitt and Elizabeth must cooperate to escape the city together. It is currently unclear if this will involve opportunities for cooperative gameplay.
Though the setting of BioShock Infinite predates the events of the previous two games and the discovery of ADAM, Irrational has indicated that players will nevertheless have access to Plasmid-like abilities. Reports indicate that these powers appear to be fueled by Crow-shaped statues. The debut trailer for the game can be found below.