29 Dec

The first few details are starting to emerge about Kojima Production’s “Project Ogre”. Hideo Kojima recently told CNN that the game will be an more open-world adventure, in stark contrast to the producer’s more linear back catalog. While more “subdued” in tone compared to his Metal Gear franchise, Kojima promises over 100 hours of potential gameplay for “Project Ogre” along with an engine capable of rendering translucent clothing and realistic dust particles. No release date for the project has been set, with Kojima saying the game will still take some time to complete.

“The kind of game I’m making is some game that has a very wide entrance, a very open entrance,” Kojima described- via translator -over the phone to CNN, “Rather than making something very cinematic, [I plan to] make something very free.”

One thought on “First Details on Kojima’s “Project Ogre””

  1. So something like the Far Cry. I am down with that. Open world games are fun, and it will be interesting to see what Kojima and his team will be able to do, and see what humor they will put in the game.

    I hope he shows off some details at GDC, so we don’t have to wait a few more months until E3 for the total big reveal (though he would probably show off something at a random date).

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