MetroLastLight 28 Aug

In a post on the UK Metro website, Deep Silver’s global brand manager Huw Beynon has responded to the comments from the firm’s CEO about making Metromore accessible to a broader audience“. He says being more “accessible” means things like the game’s upcoming Mac and Linux Ports, not compromising Metro‘s core gameplay values.

“Some media and fans have interpreted this to mean that Deep Silver will somehow seek to dilute Metro’s core gameplay values, ‘dumbing down’ the game in a bid to woo a wider, more ‘casual’ audience,” Huw Beynon wrote, in part. “We understand the concern, and we would like to reassure the Metro fanbase that Deep Silver has absolutely no intention of compromising Metro’s unique DNA.”

“We completely understand that it is the passion and evangelism of our fans that allowed Metro to grow from a cult hit to genuine, bonafide hit. Whatever direction a new Metro game takes (and we are still assembling the drawing boards), it will build on the bleak, post apocalyptic pillars of atmosphere, immersion, challenge and depth that sets this franchise apart from the crowd.”

“However, Deep Silver will seek to make the world of Metro more accessible to a broader audience – through a commitment to ever higher product quality; through greater strategic investment in the brand; and, in the immediate term, through the release of dedicated Mac and Linux versions of Metro: Last Light,” Beynon added. “This is just the first stage of a broader initiative to bring Metro to a wider audience, without compromising the product’s strengths.”