Microsoft revealed DirectX 12 today at the Game Developers Conference in San Francisco, claiming it will be able to work across all Microsoft platforms.
DirectX 12 will also allow developers a lower level access to hardware and will “spread the workload on the CPU and GPU”, to better balance threads resulting in a performance increase, Neowin reports.
Turn 10 Studios made an appearance during the presentation to showcase Forza 5 running on PC with Direct3D 12 running at 60fps. The studio said it took four months for a four man team to port the title onto PC with the tech. Microsoft added that DirectX 12 games would be provided with a “significant performance boost” on Xbox One.
Intel, NVIDIA, AMD and Qualcomm will all support DirectX 12, and Microsoft claims that by the end of 2015, 100% of new GPUs and 80% of new gaming Pcs will be using the technology. The first DirectX 12 games are expected to be available around “holiday 2015”.