In an interview with Game Revolution, Visceral Games’ creative director Ian Milham has said that Battlefield Hardline will not suffer the same issues that Battlefield 4 did at launch.
“We actually started on this more than a year before Battlefield 4 came out,” Milham said, in part. “We’ve been working with the DICE guys for a long time; some of our engineering work is actually in Battlefield 4 and things they’ve been doing since then. It’s in pretty great shape now and all that work is gonna come into what we’re doing.”
“We already had one very successful beta, we’re going to have another beta on every platform we ship on. We take shipping a working game pretty seriously. So, yes, the game will work.”
EA CEO Andrew Wilson called Battlefield 4‘s troubled launch “unacceptable” in June, and promised fans that the company has adjusted its development process to avoid a similar situation happening again.
“For me, the situation we had was unacceptable. For the team it was unacceptable,” Wilson said at the time. “We have worked tirelessly since then to make sure the gameplay experience got to where it absolutely should have been at launch and we’re focused on that and we continue to deliver value to that player base.”
Battlefield Hardline was originally scheduled to launch in October, however it was delayed into 2015 following the feedback received from its first beta period.