Mobile

Monkey Island 2 Gets Special Edition

Thursday, March 11th, 2010 | Posted by Gavin Greene | 1 Comment

Following the success of The Secret of Monkey Island Special Edition, LucasArts has announced that the popular point-and-click adventure sequel, LeChuck’s Revenge, will also receive a HD revamp this summer. Coming to Xbox Live Arcade, Playstation Network, PC, and the iPhone, the remake will feature the same features as its predecessor: including a full high-definition makeover, complete voice-over, hint system, and seamless integration of both the new and old versions of the game allowing for players to switch between at will. Monkey Island 2 Special Edition: LeChuck’s Revenge will also contain some new goodies: including interactive developer commentary and allowing for players to directly control Guybrush in lieu of the classic point-and-click interface found in the original.

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Sony/PSP Smartphone Coming Soon

Tuesday, March 9th, 2010 | Posted by Gavin Greene | 2 Comments

Unofficial Concept Photo: Sony product may not reach pictured level of cool

Looks like years of fan rumors and wishes are soon to be granted, as Sony is getting into the smartphone industry with their sights set straight at iPhone competition. A report filed by the Wall Street Journal claims that the Japanese electronic company is working on a sophisticated line of phones capable of downloading and playing videogames. In addition to being the likely next step in Sony’s handheld console line, the phones will compete directly with other multi-function devices, meaning video playback and wireless access to various applications are likely feature possibilities.

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GTA Chinatown Devs Form iPhone Company

Thursday, February 18th, 2010 | Posted by Gavin Greene | No Comments

Veterans and staffers from Rockstar Leeds, developers of the beloved if unsuccessful Grand Theft Auto: Chinatown Wars, have founded an independent iPhone development studio to be known as Double 11. Heading the studio is Lee Hutchinson and Matt Shepcar, both with experience on the iPhone port of Chinatown, as well as other portable titles like Beaterator and Vice City Stories.

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XBL, PSN Go Mobile

Thursday, February 18th, 2010 | Posted by Gavin Greene | No Comments

Many may you may be aware that Microsoft’s soon-to-be-released Windows Phone Series 7 line will include Xbox Live service (the announcement having been made at the Mobile World Congress in Barcelona), allowing users to see and update their avatars and utilize other dashboard features. The phone line has already garnered major support from service providers, including AT&T, Deutsche Telekom AG, Orange, SFR, Sprint, Telecom Italia, Telefonica, Telstra, T-Mobile USA, Verizon Wireless and Vodafone; additionally, from a hardware perspective, manufacturers like Dell, Garmin-Asus, HTC, HP, LG, Samsung, Sony Ericsson, Toshiba and Qualcomm.

But it looks like the Ericsson line won’t be exclusive to carrying Microsoft’s service, as another oft-rumored relationship is finally getting off the ground. Sony’s Howard Stringer has announced (at the same Mobile World Congress) that its Ericsson phone line will now carry the console-makers Playstation Network service, going on to say,

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Free ‘Extreme’ Update to iPhone Rise of the Triad

Monday, February 15th, 2010 | Posted by Robin Meijer | No Comments

Apogee Software and Mobila Interactive have announced that they will release a free ‘Extreme’ update for the recent re-release of 1995’s Rise of the Triad. The add-on will include 40 new maps filled with puzzles and traps that are not found in the original game.

Rise of the Triad is now available in the Apple App Store for $4.99. A trailer for the game can be found after the jump.

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Rise of the Triad Coming to iPhone

Monday, February 8th, 2010 | Posted by Robin Meijer | 1 Comment

Today, Apogee Software and Mobila Interactive announced that they will soon be releasing the classic PC-game Rise of the Triad for the iPhone and associated platforms. Rise of the Triad was originally released in 1995 by Apogee Software, which is nowadays known as 3D Realms. The game features players taking on a cult bent on destroying the city of Los Angeles.

At the time it was released, Rise of the Triad introduced several innovative gameplay elements that are still in use in many modern first-person shooters, such as a “Capture the Flag” multiplayer mode and destroyable sources of lighting.

The game will be similar to the original Rise of the Triad in all important aspects and will be released at an unspecified date early 2010 in the Apple App Store.

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Sonic the Hedghog 4 Announced With Trailer

Thursday, February 4th, 2010 | Posted by Kipp Pietrantonio | 3 Comments

Well…well…well look who is back again. Sega today finally released the newest information on it’s “project needlemouse” and to nobody’s surprise it is Sonic the Hedgehog 4. The Blue Blur will be making his return on the PSN, Xbox Live, Wii Virtual Store, and the iPhone. It is reported that the game will be coming in episode form, with the first episode being released this summer. Rumors are reporting that the story begins immediately after the end of Sonic the Hedgehog 3. It is also rumored that Wii and PS3 Motion controls will be implemented in some way as well. The game will sport HD graphics and a mixture of 2D and 3D graphics. So will this be the game that finally breaks the cycle and returns us to the glorious 16 bit days, or will it be another tragedy that finally puts the furious rodent down for the ten count

Check out the Trailer below.

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Sony Expects PSP to Benefit from iPad Launch

Monday, February 1st, 2010 | Posted by Robin Meijer | 1 Comment

With many Game Industry veterans voicing their expectations regarding the iPad recently, it has become clear that developers have mixed feelings with respect to the viability of the iPad as a gaming platform. However, SCEA Director of Hardware Marketing John Koller stated that the launch of the iPad would be a ‘net positive’ for Sony in the long run, as he expects that the iPad will introduce a new segment of the market to portable gaming. In an interview with the Wall Street Journal, he stated that “when people want a deeper, richer console, they start playing on a PSP.”

Koller also pointed out that since the release of the iPhone in 2007, which quickly proved itself to be a viable handheld gaming platform, PSP sales have nearly tripled.

Several third parties, amongst which EA, have already announced they will develop games for the platform. Others have voiced their disappointment, with Nintendo CEO Satoru Iwata calling the iPad “just a bigger iPod Touch.”

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Tale of Tales Hits the iPhone

Monday, February 1st, 2010 | Posted by Randy Yasenchak | No Comments

Launching February 4, 2010 is the latest creation from the brilliant minds Michaël Samyn and Auriea Harvey of Tale of Tales. They’re releasing an iPhone and iPod Touch app titled Vanitas.

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Apple iPad Draws Response from Devs, Analysts

Friday, January 29th, 2010 | Posted by Gavin Greene | 1 Comment

Perhaps as unsurprising as the PSPGo! was Steve Jobs’ recent reveal of the Apple iPad this week in a San Francisco press conference. The ebook/very large iPhone had the support of the iPhone developers over at EA even before its launch, and Peter Moore (head of EA Sports) recently weighed in on the device in a talk just before the tablet’s reveal.

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Sega Launches iPhone Genesis Emulator Platform

Friday, January 29th, 2010 | Posted by Gavin Greene | No Comments

With Genesis collections available on every platform from the Gamecube to the Xbox 360, its no  surprise that the publisher’s old school classics have found their way onto another device with Apple’s iPhone. Gizmodo reports that the former console-maker will release the Ultimate Genesis App for the smart phone next month,  with Space Harrier II available for free, as well as the opportunity to download more games in the future. Launch titles have been revealed to include Sonic the Hedgehog, Shining Force, and Golden Axe, with prices ranging from $2.99 to $5.99 each.

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Rumor: EA Stands Behind Apple Tablet

Thursday, January 21st, 2010 | Posted by Gavin Greene | 1 Comment

Final product may or may not be this cool

Even though the product hasn’t even been officially revealed yet, the already credible rumors were validated further when Apple’s tablet device got the (possible) support from Electronic Arts. The Wall Street Journal is reporting that the video game publisher will “show off the tablet’s game capabilities.” The tablet is not a gaming device first and foremost, its main capability being the reading of any print media, but the iPhone became a digital download success beyond most expectations – EA having supported that device as well. All rumors of the business relationship between the two corporate giants, as well as the device itself, will be put to rest on January 27th, when Apple is holding a highly anticipated press conference.

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Final Fantasy I and II coming to iphone

Thursday, January 21st, 2010 | Posted by Vincent Lam | 2 Comments


Square Enix has announced that the first two Final Fantasy games will now be ported to the iphone and ipod touch. The 20+ year old classics has been ported to every gaming system imaginable from the NES, Wonderswan color, MSX,  Gameboy Advance, Playstation Portable, and Xbox Live arcade to name a few. Currently there is no word on the price or release date.

EA Sports Announces New Peripherals

Friday, January 8th, 2010 | Posted by Vincent Lam | No Comments


Electronic Arts has made multi-year licensing agreements with Sakar International Inc., Sunflex Europe and Accessories 4 Technology Ltd. to manufacture accessories for the EA Sports Active brand which is to span across multiple gaming platforms including PC and mobile devices. Sakar International is planning to create products for the Wii and Nintendo DS for distribution in North America with its first products released this spring. Sunflex Europe has made a 20 product licensing agreement while A4T is developing accessories for the ipod and other gaming devices for United Kingdom and Ireland.

Apple App Store Exceeds 3 Billion App Downloads

Wednesday, January 6th, 2010 | Posted by Robin Meijer | 1 Comment

Apple recently stated that in a little less than 18 months, over 3 Billion apps have been downloaded from the App Store with the iPod Touch or iPhones. Early November, Apple announced that over 100.000 applications were available (both free and paid), of which roughly 20% was a game. A month earlier, in October 2009, Apple celebrated its 2 Billion download milestone.

Though the number of applications available for other platforms, such as Blackberries and Windows or Android-based telephones is growing steadily, Apple CEO Steve Jobs recently stated that “[w]e see no signs of the competition catching up anytime soon.”

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