One of the most highly anticipated RPG projects in recent years is Alpha Protocol, a spy-action title with expansive character customization and branching dialogue components, from the esteemed team at Obsidian Entertainment: makers of games like Neverwinter Nights and Star Wars: Knights of the Old Republic II. The game pits players against a missile theft […]
Elder-Geek.com Features
This week Gavin tries his hand at hosting while Mats and Eliot argues semantics. As usual we go over our week in gaming and discuss the “massive” news bombs of the week. We also give sexuality in games a more then thorough work-around (ugh…) in this week’s question of the week.
I’ve been reminiscing about EverQuest, back from the Trilogy days (up to Velious, but not past it – what I consider to be the true EverQuest), and I’m remembering details about what made the game enjoyable for me. Yesterday I spoke about the leveling process being my favorite thing in MMORPGs. [Note: Not all leveling processes are created equal – some suck] This led me to start thinking about specific things I did while leveling up in games like The Realm, EverQuest, and DAOC, that are missing from today’s games.
“We really wanted the DNA of the series to be in the game.” – Nias Taylor, Assistant Producer