06 Mar
Crystal Dynamics knocked it out of the park this time. By changing the tempo from an adventure to a disaster scenario, Lara is a more identifiable and sympathetic character.
Crystal Dynamics knocked it out of the park this time. By changing the tempo from an adventure to a disaster scenario, Lara is a more identifiable and sympathetic character.
The social media titan, known primarily for launching casual game producers like Zynga, hopes next year brings with it some “core” audiences.
The new Lara has been pushed back into 2013, reported Square Enix and Crystal Dynamics earlier today. Originally scheduled for this Fall, Crystal Dynamics head Darrell Gallagher claimed the delay was to give the game an extra layer of polish.