Monday, June 6th, 2011 | Posted by Mats Paasche | Comments Off
Heads Up Display or HUD for short is a fast paced news show featuring everything you need to know about the gaming industry, and nothing more.
For the details of all the stories featured in this week’s show head to the news sections of elder-geek.com
PS: This will be our last episode for a few weeks because of E3 so we’ve chosen to make it a extra big one. Stay tuned to elder-geek.com/news for up-to-date coverage of everything E3.
Monday, April 18th, 2011 | Posted by Gavin Greene | 1 Comment
Although hacker group Anonymous recently halted their attacks on Sony (allegedly for closing their platform and restricting its consumer’s use of their own product), the organization has said they are far from finished with the electronic s company. Anonymous has begun organizing protest demonstrations against Sony at many of their outlet stores worldwide.
Tuesday, March 1st, 2011 | Posted by Randy Yasenchak | 3 Comments
Atlus Faithful members recieved a lovely letter in their inbox late last night. It turns out that Catherine will actually reach North American shores this summer. Elder-Geek will be there to bring a full review when it releases!
Tuesday, February 15th, 2011 | Posted by Robin Meijer | Comments Off
Sony recently announced that in slightly less than 11 years, it has moved more than 150 million Playstation 2 units. The total number of consoles that have been sold to consumers is expected to be slightly below that milestone, as the number referred to by Sony concerns units that have been sold to retailers.
During the lifespan of the Playstation 2, more than 10,828 software titles have been released for the platform, amounting to a total sum of more than 1.52 billion games sold.
Sunday, November 14th, 2010 | Posted by Gavin Greene | 1 Comment
While nowhere near a financial success, Tim Schafer’s Psychonauts gained a cult following for its unique presentation and gleeful, sometimes black, humor. So strong is the game’s cult street cred, that fans have been clamoring for a sequel ever since the original’s 2005 release date. If Schafer has his way, such a sequel would already be in production. In an interview with PSM3 (via CVG), the Double Fine founder speaks on his interest in doing Psychonauts 2.
Thursday, October 7th, 2010 | Posted by Gavin Greene | 2 Comments
Despite the words Halo, Call, or Duty not being in its name, EA Sport’s FIFA 11 had a surprisingly successful opening weekend. Selling 2.6 million units across the States and Europe, players have already logged 11.3 million games in the two day period. The launch grossed $150 million, a 29% uptick over last year’s entry.
Saturday, July 31st, 2010 | Posted by Gavin Greene | Comments Off
As has been the case for a while now, a job posting can speak a thousand words on where a company’s headed. The latest resume-requesting reveal comes in relation to WipEout HD developer Sony Liverpool, who posted an opening for a person to help deliver “the most realistic, intense, action-packed game experience available.”
Thursday, July 29th, 2010 | Posted by Gavin Greene | 2 Comments
With Officially Licensed merchandise has always included hats and t-shirts, Sony has taken the game a step further and announced a new line of everything from clothing to appliances boasting the “iconic” Playstation logo. Sony Computer Entertainment will put out guidelines to designers on how best to incorporate the design, and will have final approval before a product goes to market. The line of products intends to “deliver various quality lifestyle products that will make the PlayStation brand more accessible than ever.”
Wednesday, June 30th, 2010 | Posted by Gavin Greene | Comments Off
With the God of War Collection successfully competing financially with the new releases of its launch window, a rumored Team ICO Collection getting fans across the board in a tizzy, and The Sly Collection on the way, the Playstation 3 has come to be a happy home for HD special collections. Sony has taken notice, SCE Worldwide President Shuhei Yoshida confirming the company’s intent to continue with the business model in an interview with IGN.
Wednesday, June 30th, 2010 | Posted by Gavin Greene | Comments Off
Tetris is one of the most recognizable pieces of pop culture in history, so its no surprise how frustrating the inability to get good multiplayer out of the brand could be. For the past 10 years, original creator Alexey Pajitnov has been attempting to integrate the functionality, but to little avail. Sitting down with Gamasutra, Pajitnov expressed his irritations and the Tetris brand itself.
Monday, June 14th, 2010 | Posted by Randy Yasenchak | Comments Off
According to Gameinformer, director of the acclaimed series Assassin’s Creed Patrice Désilets has left Ubisoft and the video games industry on June 11 to take a “creative break.”
Désilets played a pivotal role Ubisoft Montreal’s existence since the studio’s inception. He also played an instrumental role in the Prince of Persia series across multiple platforms.
His departure comes as a staggering loss after Clint Hocking of Splinter Cell and Far Cry 2 left the studio earlier this year. Jade Raymond, who worked heavily with the original Assassin’s Creed, has also left the studio to control the Ubisoft Toronto studio.
Ubisoft officially stated: “With his role on project essentially done, Patrice Désilets has decided to take a creative break from the industry and is no longer working on Assassin’s Creed: Brotherhood.”
Friday, February 19th, 2010 | Posted by Vincent Lam | 4 Comments
Winners for the 2010 Annual Interactive Achievement Award (DICE awards) voted by the entire video game development community has been announced. Along with announcing top games of 2009, the Annual Interactive Achievement Awards has honored successful game designer and Activision co-founder, David Crane with the AIAS’ first Pioneer Award. Entertainment Software Association (ESA) founder, Douglas Lowenstein (Crash Bandicootand Spyro the Dragon) was inducted into the Hall of Fame honored with the Lifetime Achievement Award. Find the list after the break.