Archive for December, 2009

Core Game Sales up 17% in Last 6 Months

Sunday, December 27th, 2009

While NPD and other financial analysts bring forth gloomy news on the industry as a whole, those titles deemed “hardcore” by most media professionals have seen a significant uptick in sales in the past six months. Specifically, while a decline in previously heavy-selling franchises like Nintendo platforms and music/rhythm games has brought down the overall [...]

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2009 Investment in Gaming Down 36%

Sunday, December 27th, 2009

Despite the explosions of browser-based, iPhone, and other social/casual gaming fronts bringing in a literal flood of cash into the video game economy, financial agency VentureBeat has released a report showing overall investment in the industry was down in 2009. Zynga’s recent investment of $180 million tipped their scale to a slightly higher mark, but [...]

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Monster Hunter, Super Street Fighter Delayed Further into 2010

Sunday, December 27th, 2009

With so many AAA titles being delayed into the next calendar year, it seems probable that all of the games pushed back to avoid a crowded holiday season are in fact creating an equally crowded first quarter of 2010. Developer Capcom seems to agree with the sentiment, as three of its high-profile releases; Lost Planet [...]

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EEDAR 2009 Video Game Release Analysis

Friday, December 25th, 2009

EEDAR, the Electronic Entertainment Design and Research has release sales figures for 2009.  As a whole, 1,099 games were released this year as opposed to 1,092 the year previous. Jesse Divinich, spokesperson of EEDAR states that, “”For just the current generation home consoles (PS3/360/Wii), 2009′s release quantities increase the total availability of games to consumers [...]

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Best Technical Presentation

Friday, December 25th, 2009

These are the jaw droppers. They’re the games that bring the best graphics. They bring the coolest, most seamless animations.

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Most Artistic Presentation

Friday, December 25th, 2009

Beauty is in the eye of the beholder

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Most Disappointing Game of the Year

Friday, December 25th, 2009

Not every game can survive the media blitz around it.

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Best Narrative

Friday, December 25th, 2009

Without the ability to tell a story, to develop characters and place them in a believable universe, most games would lack a soul.

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Best Sound Design

Friday, December 25th, 2009

Often times the most overlooked and underappreciated part of game development is also the most important.

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Best Original Score

Thursday, December 24th, 2009

Making a great game is only half the battle. Many forget that without a great original score, the experience of the game becomes more complete.

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Final Fantasy XIII Nets Some Pretty Heavy Criticism

Thursday, December 24th, 2009

While all of us on the Western edge of the globe wait with baited breath for Square Enix’s latest Final Fantasy epic, but reports and reviews from the other side of the world market are striking notes on both sides of the aisle. While famed Japanese gaming magazine Famitsu awarded the title a near perfect [...]

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EGM to Relaunch in March

Thursday, December 24th, 2009

The passing of the original Electronic Gaming Monthly video game magazine brought tears to many a gamer, but through some impressive financial maneuvers the editorial was able to revive itself under transferred management, and is set to be fully revitalized in the consumer market. The first issue of the new Electronic Gaming Monthly will hit [...]

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Best News Story

Thursday, December 24th, 2009

Sometimes reading game news is more fun than playing the games themselves.

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Best Trailer of the Year

Thursday, December 24th, 2009

To make this list of contenders, a piece of anticipation-fodder had to pass along the game’s feel and keep our eyes riveted on the screen.

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Best Licensed Score

Thursday, December 24th, 2009

Orchestrating 40 musicians and a crew of sound designers is never an enviable task, but few can overestimate the effort it takes to fill a soundtrack with pre-owned hits.

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