19 Feb

Lost Planet 2 producer Jun Takeuchi stated that Capcom had made significant cuts to the game due to the limitations of the Xbox 360’s DVD disc space as opposed to the PS3’s Blu-ray. Instead of dealing with compression and wanting both versions to be equal, Takeuchi states that the extra content that would have been in the final content will be in a form of dlc later after the game’s release: “This time, truly, the content that was cut was significant, and at the end, we had to wrestle with disc space”. The original Lost Planet was an Xbox 360 exclusive and was eventually ported to the PC and PS3. Lost Planet 2 is set to release on May 18th in North America for Xbox 360, PlayStation 3 and PC

6 thoughts on “Capcom Wrestles with Xbox 360 Disc Restrictions”

    1. Probably. So now we can say that the 360 is holding back games, this and FFXIII, are making the 360 show its age, and MS’ reluctance to add a Blu-Ray drive to the machine. Come on MS, Blu-Ray has been shown to be superior, get with the times.

      1. I don’t think that’s a far assessment to make. Certainly there are more difficulties surging up in multi-platform production, but there’s no real capable logic to say that its holding back gaming in any sort of general way.

        The Wii has similar format issues, but it avoids them by having much stronger first party development. I think the concern with these kinds of misgivings is on the developers side, approaching both version’s design at the same level. The beginning of FF XIII’s cycle was obviously assumed as a PS3 exclusive. While an acceptable practice even six months ago, companies need to be more flexible in even the earliest stages of development if they are to cater to both system’s strengths and weaknesses.

  1. I hate DLC so much it just gives developers a reason to hold stuff back so they can charge you for it later. Yes the 360 has less room on their DVD’s but if Capcom really wanted to they could have put it on 2 discs, but no they are flat out telling you that they are holding significant content out of the game so they can use it for DLC.

    1. Capcom and EA seem to be the worst when it comes to this sort of thing… but I think Ubisoft is trying really hard to join them.

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