In a recent interview with PC Gamer, Braid developer Jonathan Blow stated that he believes that many of the social games that are currently dominating social networking sites like Facebook, are not very “social” at all. Unlike games like World of Warcraft or Counterstrike, in which “you actually meet new people in clans or guilds,” […]
HotHead Games announced today that they will be releasing the 2008 Xbox Live Arcade hit Braid onto Playstation Network by November 12th in the United States. A release date for European regions will be announced shortly after the release. Braid was developed by ‘indie developer’ Jonathan Blow and has generally been lauded for the unique […]
Video game website ign.com has reported that the indie-gem of the PC and 360 market known as Braid will indeed be making its way to the Playstation Network as a full port. While no concrete release date or further details have been announced so far, the website confirmed studio Hothead Games will be responsible for […]
Vancouver, British Columbia, May 20th, 2009 Hothead Games proudly announced today that the Jonathan Blow produced time-manipulating platformer, Braid, is now available for Mac computers via independent distribution platform Greenhouse (www.playgreenhouse.com.) The title is available for purchase starting today, and retails for $15.