A common annoyance of online gaming is the “rage-quitter”, a player who immediately shuts off his connection if they begin to or have already lost a match. With Halo: Reach, however, Bungie has announced its intent to crack down on those players through an in-game targeting system.
Wrapping up their final Halo title and looking towards an Activision future, Bungie dished on certain aspects of their past partnership with Microsoft recently to Edge magazine. According to the company, the Combat Evolved subtitle eventually attached to the original Halo (which later went on to sell 4 million copies on the Xbox) was an […]
An article published earlier today by the Associated Press has revealed that Halo: Reach will launch worldwide on September 14th. The only exception to this is Japan, where the launch is postponed a single day due to a national holiday. The statement further revealed that over 2.7 million players participated in the multiplayer beta that […]
Robin got his hands on the beta. Here’s what he had to say when we finally stole the controller from his hands.