In a rare show of open (if vague) accounting, Valve has released some impressive sales data for their Steam digital distribution platform in 2011. Sales increased over 100% for the seventh year in the row, and over 14.5 million games using Steamworks – a suite of production and operating services released three years ago – […]
In what we are now calling the Year of the Hack, Valve’s digital distribution platform Steam is the latest to fall beneath the might of outside intrusion. A message from Gabe Newell was recently sent out en masse to Steam users (and posted on the front of the site’s forum pages), emphasizing the continued internal […]
Just when you dared to hope again for Half-Life 2: Episode 3. In an interview with Develop, Valve President Gabe Newell discussed moving beyond episodic content, and more towards “games as a service”. The new aspiration, which the company had already been experimenting with on games like Team Fortress 2, supports game expansions not through […]
Although already 90% devoted to the multiplayer scene, Valve declared on Geoff Keighley’s “Final Hours of Portal 2” App that the puzzle shooter would be the last of its game not to include a dedicated multiplayer experience beyond simple co-op. The only other game in Valve’s dossier not to feature some multiplayer component is Half-Life.