Valve has announced at this year’s Game Developers Conference, Source 2, the successor to its popular Source game engine. “With Source 2, our focus is increasing creator productivity,” said Valve’s Jay Stelly in a press release. “Given how important user generated content is becoming, Source 2 is designed not for just the professional developer, but […]
Microsoft revealed DirectX 12 today at the Game Developers Conference in San Francisco, claiming it will be able to work across all Microsoft platforms. DirectX 12 will also allow developers a lower level access to hardware and will “spread the workload on the CPU and GPU”, to better balance threads resulting in a performance increase, […]
[Initial reporting done by Eli English] At GDC this past week, Team Meat, the creators of the fan (and Elder-Geek) favorite platformer Super Meat Boy announced the “ultra” edition of the title. Said edition of the game is a boxed version for PC which will contain:
As part of a panel at last week’s Game Developers Conference, Bungie’s Lead Writer and Cinematics Director Joseph Staten seemingly confirmed a multitude of rumors, teasing their next project by asking attendees “Wouldn’t it be great if we could make a world that was always there for you?” The company then confirmed that their next […]