Sony unveiled the Playstation 4, new Dualshock, and a host of platform features at their New York event earlier today
In a recent interview with PC Gamer, Braid developer Jonathan Blow stated that he believes that many of the social games that are currently dominating social networking sites like Facebook, are not very “social” at all. Unlike games like World of Warcraft or Counterstrike, in which “you actually meet new people in clans or guilds,” […]
On March 3rd, developers for some of the most acclaimed independent releases of last year have announced their funding of a self-explanatory Indie Fund. Braid developer Jonathan Blow, World of Goo devs Ron Carmel and Kyle Gabler, Armadillo Gold Rush creator Aaron Isaksen, and employee of thatgamecompany (the makers of flOwer) Kellee Santiago will reveal […]
HotHead Games announced today that they will be releasing the 2008 Xbox Live Arcade hit Braid onto Playstation Network by November 12th in the United States. A release date for European regions will be announced shortly after the release. Braid was developed by ‘indie developer’ Jonathan Blow and has generally been lauded for the unique […]