None of your questions about the beret or mustache will be answered.
Max Beland is the creative director of one of the most anticipated hardcore titles of 2010 in Splinter Cell: Conviction. But, in an interview with IndustryGamers, Beland discussed the future of accessibility in games, and finds that “super hardcore” titles are too narrow-minded to be as profitable as they could be.
Possible spoiler alert for Splinter Cell fans! According to a Twitter entry from “Sam Fisher” today, it seems that Sam is trying to find Lambert. Fans will remember that in 2008, Irving Lambert is kidnapped by the JBA, and his possible death was determined personally by Sam. In Splinter Cell: Double Agent Sam was forced […]
Ubisoft confirmed today that Splinter Cell: Conviction is finally 100% completed and has actually gone gold on the Xbox 360. Conviction is also going to be available on PC in both standard and special edition formats.