The latest public service announcement campaign from the Entertainment Software Ratings Board has gotten some new allies. Continuing its attempt to educate parents on video games and their ratings, the ESRB has recruited members of the current roster of the New Orleans Saints football team. Drafted players include Marques Colston (#12) and Devery Henderson (#19), with appearances at the premiere event at a local Louisiana Gamestop by State Senator Daniel Martiny (R) and Representative Jeffrey Arnold (D).

One of the most critically acclaimed games of the previous generation, Beyond Good & Evil, will be making its way into the Playstation Store and the Xbox Live Arcade catalog somewhere next year. The game was developed by Ubisoft and released for the Nintendo Gamecub, PC, Playstation 2, and Xbox in 2002.
Though Ubisoft has stated that the game will be re-released somewhere in 2011, it is failed to specify a more detailed launch window. Beyond Good & Evil HD will include upgraded graphics, remade character models, polished textures and a re-mastered soundtrack, online leaderboards, and finally, added achievement or trophy support.
Ubisoft has not released any news regarding the sequel to Beyond Good & Evil that is currently in development, though Ubisoft CEO Yves Guillemot indicated last month that the development was ongoing and that the development team was aiming to “perfect” the project. (more…)
Combined with his comments concerning Tim Schafer, Activision head Bobby Kotick appears to be cleaning house on all the former headlines his company has faced. Again speaking to Edge magazine [via Develop] (the front lines in his battle with both Schafer and Electronic Arts), Kotick spoke on former Infinity Ward heads Jason West and Vince Zampella, specifically the circumstances regarding their (and 35 other designers’) departure and subsequent opening of Respawn Entertainment over at EA.
The announced February/March launch date of the 3DS missed many analyst marks by a few months. The handheld was expected to at least hit the Japanese markets by the holiday season this year, but Nintendo reported on some key concerns pushing back the release. Specifically, Nintendo wasn’t certain it would be able to produce enough units by year’s end to meet the inevitable demand. Nonetheless, the company expects 4 million units in the handheld’s first month, opening to around 15 million globally in its first year, despite some financial overseer’s opinions that shipments may be more constrained due to the delayed launch.


